Create Animated Download button in CSS & jQuery

$('.button').each(function(e) {
 
    let duration = 3000,
        btn = $(this),
        svg = btn.find('svg'),
        svgPath = new Proxy({
            y: null,
            smoothing: null
        }, {
            set(target, key, value) {
                target[key] = value;
                if(target.y !== null && target.smoothing !== null) {
                    svg.html(getPath(target.y, target.smoothing, null))
                }
                return true;
            },
            get(target, key) {
                return target[key];
            }
        });
 
    btn.css('--duration', duration);
 
    svgPath.y = 20;
    svgPath.smoothing = 0;
 
    btn.on('click', e => {
 
        if(!btn.hasClass('loading')) {
 
            btn.addClass('loading');
 
            TweenMax.to(svgPath, duration * .065 / 1000, {
                smoothing: .3
            });
 
            TweenMax.to(svgPath, duration * .265 / 1000, {
                y: 12,
                ease: Elastic.easeOut.config(1.12, .4)
            }).delay(duration * .065 / 1000);
 
            setTimeout(() => {
                svg.html(getPath(0, 0, [
                    [3, 14],
                    [8, 19],
                    [21, 6]
                ]));
            }, (duration / 2));
 
        }
 
        return false;
 
    });
 
});
 
function getPoint(point, i, a, smoothing) {
    let cp = (current, previous, next, reverse) => {
            let p = previous || current,
                n = next || current,
                o = {
                    length: Math.sqrt(Math.pow(n[0] - p[0], 2) + Math.pow(n[1] - p[1], 2)),
                    angle: Math.atan2(n[1] - p[1], n[0] - p[0])
                },
                angle = o.angle + (reverse ? Math.PI : 0),
                length = o.length * smoothing;
            return [current[0] + Math.cos(angle) * length, current[1] + Math.sin(angle) * length];
        },
        cps = cp(a[i - 1], a[i - 2], point, false),
        cpe = cp(point, a[i - 1], a[i + 1], true);
    return `C ${cps[0]},${cps[1]} ${cpe[0]},${cpe[1]} ${point[0]},${point[1]}`;
}
 
function getPath(update, smoothing, pointsNew) {
    let points = pointsNew ? pointsNew : [
            [4, 12],
            [12, update],
            [20, 12]
        ],
        d = points.reduce((acc, point, i, a) => i === 0 ? `M ${point[0]},${point[1]}` : `${acc} ${getPoint(point, i, a, smoothing)}`, '');
    return `<path d="${d}" />`;
}

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